Nicholas D. Wolfwood (
notabluesbro) wrote2011-06-23 01:14 am
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25th Confession [Written/Action][Early on the 23rd for MAXIMUM HEAT WAVE]
[Wolfwood's annoyed. Vash was snatched up just as things were getting calm, so to appease his gnawing aggravation over needle noggin's surprise vacation, he took to the lake more often; shockingly, he was getting pretty good at it, and as the days wore on, he was clearing more distance without stopping for a breather. Not to mention, staying stationary in Luceti meant losing muscle mass, and he had no room for losing the ability to tote that heavy son-of-a-bitch gun.
Of course, that talk with Sanji a few days back had him thinking. Always thinking, this one. He sits under a tree by the lake, still wet from the swim, with pen in hand. The question really takes him back. Reminds him of Vash and the girls, and of himself.]
[Written]
Hey, a question—how many of you were nomadic? Traveled from place to place, not really labeling one single town or house as a home?
[....]
And what d'you think of being stuck in one place?
[Afterwards, he starts back home after practicing Fire and his just recently sought-after wind magic (he spends a great deal of his time dealing with the spirits, now, because getting better and stronger was important; protecting people was important). Catch him on the way back if you want, or out training in the fields, or prior, at the lake. Whatever floats your boat.]
Of course, that talk with Sanji a few days back had him thinking. Always thinking, this one. He sits under a tree by the lake, still wet from the swim, with pen in hand. The question really takes him back. Reminds him of Vash and the girls, and of himself.]
[Written]
Hey, a question—how many of you were nomadic? Traveled from place to place, not really labeling one single town or house as a home?
[....]
And what d'you think of being stuck in one place?
[Afterwards, he starts back home after practicing Fire and his just recently sought-after wind magic (he spends a great deal of his time dealing with the spirits, now, because getting better and stronger was important; protecting people was important). Catch him on the way back if you want, or out training in the fields, or prior, at the lake. Whatever floats your boat.]
[Action]
[This guy's gonna talk to him? Huh. Usually people are too startled by him to start up a conversation, especially when he's in a mood. It actually snaps him out of it pretty fast.]
No, I'm all right. Just... [He makes a vague gesture with his normal hand, like clearing away smoke.] these spirits people talk about. They can be a really big pain in the ass.
Re: [Action]
Ahhhh, right. [The priest sits up from the tree he'd been leaning on, hands in pockets.] Which one would that be? Considering the way you look... I'd say it's Eferin bugging you, but then, I'm always colored surprised here.
[Action]
[He scowls as another whisper licks at the back of his mind like fire itself, and the fire in his own eyes seems to burn brighter.]
Re: [Action]
What might you be, anyway? If you don't mind me asking; Luceti always gets interesting people from different walks of life, after all.
One of the things I actually enjoy, even.
[Action]
[As in his name. He doesn't like to gratify the "what" question with an answer.]
Just a guy stuck here like everybody else.
Re: [Action]
... Inter... esting name.
[You're not. The church-killing type, are you? 8|]
Something to do with your job? Or is that a typical name, from your world?
[Action]
I don't think I could pass for a Steve. Maybe a Bob, but even that's stretching it.
[He just loves to answer these kind of questions in the most aggravatingly roundabout way possible.]
Re: [Action]
Hey now, I think Steve's actually pretty good, too me. After all, where I come from we have some weird-ass people with weird-ass names.
Speaking of weird names, th'name's Wolfwood. A pleasure to meet you, Steve.
[Action]
[His adoptive father gave it to him, albeit accidentally, but going by anything else would just feel wrong.]
Wolfwood's not too bad, though. What is it, English? [Though you don't sound very British.]
Re: [Action]
[He puts his hands behind his head, smiling.]
You from Earth?
[Action]
[And this is about when Eferin creeps back in again. Hellboy grits his teeth, fighting the urge to snap at the spirit again.]
Re: [Action]
Which he kinda' does, annoyed.]
Never heard of the place before. Your hometown?
[Action]
Hey! What did you just do?
[Don't you be doing any of that handwavy magicy stuff at him, buddy. You'll make him cranky, even though he does feel a hell of a lot better.]
Re: [Action]
[Action]
Thanks.
Re: [Action]
... You always on your highest guard, or is it all in the new, weird location?
Not that it's a bad thing; more people should be careful around here, considering the shit the Malnosso pull.
[Action]
[And not the good kind.]
Re: [Action]
[Action]
[Nice interviewing skills, by the way. It's been a while since he had a thorough questioning.]
Listen, I was just on my way back to the village...
[Let him go? Or follow him, if it suits you.]
Re: [Action]
[He flops back onto the grass again, pulling a cigarette from his breast pocket.]
Don't have me keeping you.
[Action]
[Or, well, maybe just a little.]
Re: [Action]
If this preacherman knew any better, I'd say you're just being polite. I don't mind a 'get lost' here or there, padre.
[Action]
[He's trying not to let his irritation show, but his tail twitches on its own accord. And though the "preacherman" comment is interesting, he doesn't try to follow that train of conversation for the sake of hypocrisy.]
Thanks again for the help.
Re: [Action]
Well, maybe not ever. But still.]
No problem. Try talking to Kipinn, if you want a way to shut up Eferin. He might just leave you alone, knowing you're taking up a different filial magic.
[Because Lord knows you're going to be pestered by him a lot more. :I]
[Action]
I've never had much luck with this kind of thing, but I'll keep it in mind.